paul

11/19/2014
Plano, TX

Position Desired

Software Engineering
Anywhere in TX
Yes

Resume

PROFILE
• Proficient in C/C++, RTOS, C#, and OOD in real time embedded product development and applications
• Software engineering professional with considerable experience in analyzing, developing and troubleshooting. Telecom and wireless development experiences
• Strong background in simulation, mathematical and statistical analysis
• Comprehensive knowledge in industrial automation, control, machine design, system integration, product testing, manufacturing systems and project management
• Extensive experiences in video and image capturing, processing, algorithm, GPU parallel processing using CUDA, distributed computing and camera sensor instrumentation, video H.264 encoding/decoding, RTP streaming.
• Member of the Emmy Award winning team that developed algorithm and system for virtual insertion technology for Golf TV broadcasting

PROFESSIONAL EXPERIENCE

2007 – Present ESPN, Walt Disney Company, Irving, Texas
Sr. Emerging Technology Engineer
• System integration of distributed resources and subsystem such as render, video IO, image processing through RPC and networking in C++ for real time system.
• Led the development of camera telemetry data device serial driver, encoding/decoding and data transmission over network and audio channel for multithreaded embedded system.
• Researched and implemented H.264/AVC encoding using Nvidia CUDA lib, Implemented encoded frame fragmentation, RTP streaming and de-fragmentation, developed decoding of H.264 frames using ffmpeg in C++ for multithreaded real time system.
• Research/develop new technology for use in live sports broadcasts. System and software development for virtual graphics embedded over live on real time platform.
• Developed a multi core kernel program on Nvidia GPU for parallel processing of video graphics mixer algorithms using CUDA for real time video graphics enhancement which resulted more than 10 times faster in computation.
• Developed a simulation for basketball game Shot Clock using C#/.net and implementation of the unmanaged core kernel code in C/C++.
• Implemented source control with SVN for the development group.

2000 – 2007 Nortel Networks, Richardson, Texas
Sr. Software Engineer
• Designed and implemented wireless network related features on real time embedded system platform in the areas multitasking and scheduling, call processing, memory management, and tools using C/C++.
• Developed system outage footprint, fault management and data logging for real time embedded system and greatly increased debugging capability.
• Developed software features including OS wrappers and interfaces, system provisioning on real time platform.
• Solved complex customer trial problems with cross functional team for product release.

1999 - 2000 Harris Corporation, Communication Division, Richardson, Texas
Lead Engineer
• Remote Telemetry Unit development for radio wave station monitoring using NMS
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