SUMMARY OF QUALIFICATIONS:
• 4 years in the game industry
• 2 years developing automated scripts in a professional setting
• Knowledge of PHP, MySQL, SQL, VBA, C#, VB.Net, and several other languages
• Notable Software: Star Wars: The Old Republic, DC Universe Online, World of Warcraft, StarCraft
WORK EXPERIENCE:
ZYNGA (JUNE 2012 – PRESENT) (CONTRACT)
QA Engineer II (Software)
• Design and Program automated tools and scripts that verify Build Verification Test’s and other types checks
• Work closely with Developers and Producers regarding game breaking issues to ensure quality standards are met
• Work closely with QA Leads and QA to determine what can and should be automated
• Design and automate daily and weekly reports for emails
BIOWARE (AUGUST 2011 – JUNE 2012) (CONTRACT)
QA Release Analyst (Software)
• Design, Document, Update, and Build Verification tests for offsite outsourcers
• Work closely with Developers and Producers regarding game breaking issues to ensure quality standards are met and emergency patches are introduced in a proper manner.
• Attend triage meetings in regards to determine which bugs should be fixed in upcoming game patches
• Prepare reports and documentation regarding my areas of ownership
• Organize and run minor focus groups to test items that needed more than one person such as Flashpoints and Operations.
• Verify and track defects related to my areas of ownership
SONY ONLINE ENTERTAINMENT (May 2011 – AUGUST 2011) (CONTRACT)
QA Tester (Software)
• Regress available bugs that developers have resolved
• Compose detailed bug reports on any issues that may be present in the software
• Ad-hoc various areas of the software to test for irregularities
• Perform extensive testing on upcoming DLC content
BIOWARE (May 2010 – MAY 2011) (CONTRACT)
QA Core Analyst (Software)
• Compose, modify, and test cases on various aspects of the software
• Communicate with developers and project managers regarding current status of assigned role through regularly scheduled meetings
• Familiarized myself with development tools to test and verify after integrations
• Compose detailed bug reports on any issues that may be present in the software
• Regress available bugs that developers have resolved
ACTIVISION/ BLIZZARD ENTERTAINMENT (May 2008 – May 2010)
Live Operat...
Login or Register to view the full resume.